I created this chair to stand on a plinth for the Future of Sculpture class at NYU’s Interactive Telecommunications Program. I’m interested in exploring the awkwardly placed bodies both human and nonhuman. This piece explores the body of a chair that mimics the exaggerated stance of the human in contrapposto, possibly mocking the human’s leisurely stance and at the same time perhaps genuinely demonstrating its desire to appear human - or at least as important as a human (how important is that?) - and demand recognition of its chairness without inviting us to sit. There is, after all, no seat and in this case it’s a maquette. The opposite of Alexa, the chair might be playfully inviting us pay attention to the nonhuman actors around us.
The sound piece is riffing off of Alvin Lucier's "I am Sitting in a Room", where the artist sits on a chair "recording himself narrating a text, and then playing the tape recording back into the room, re-recording it. The new recording is then played back and re-recorded, and this process is repeated. Since all rooms have characteristic resonance or formant frequencies (e.g. different between a large hall and a small room), the effect is that certain frequencies are emphasized as they resonate in the room, until eventually the words become unintelligible, replaced by the pure resonant harmonies and tones of the room itself.[" . In this case the chair that the artist sat on dethrones the artist.